Publisher Funcom and developer Petroglyph Games have announced a new real-time strategy game, Conan Unconquered.
As the name suggests, the new RTS game is set within the Hyborian Age and in the Conan universe, and its set for a Windows PC (via Steam) release sometime between April and June of next year.
Featured above, you can view the reveal trailer for the game. Here’s the first screenshots:
Players will “face wave after wave of enemies in ever-increasing numbers and difficulty” in what they’re describing as a fast-paced RTS. You’ll have to outlast “savage hordes” and summon massive units to crush your enemies, see them driven before you, and hear the lamentations of their women.
Furthermore, Conan Unconquered is taking inspirations from Conan creator Robert E. Howard’s short story, Black Colossus. This was published back in 1933 and later adapted into a magazine, Savage Sword of Conan and later into the Conan the Barbarian book in the 1970s.
Here’s a rundown on the game:
From the Star Wars: Empire at War and Command & Conquer veterans at Petroglyph comes the first-ever strategy game set in the barbaric world of Conan the Barbarian.
Conan Unconquered is a strategy game set in the barbaric world of Conan the Barbarian where you must build your stronghold and assemble an unconquerable army to survive the savage hordes of Hyboria. Wave after wave of increasingly more difficult enemies will rush at your gates and you will need to manage resources, research new technologies to advance your defenses, and recruit an ever-growing army if you are to save survive utter destruction.
You can choose to play the game entirely alone in single-player, but Conan Unconquered can also be enjoyed in full two-player co-op allowing for a truly unique, shared multiplayer experience. Players share a base, but both can freely construct new buildings and amass an army to reach their common goal.
Similar to games such as They Are Billions, the enemy hordes will keep coming at you and how long you can resist the invasion depends entirely on your ability to build your stronghold and lead your army. Gameplay is real-time, but you can also pause at any time to issue commands and start construction of new buildings. Battles will be bloody and savage with players having to deal with anything from fires raging through their stronghold to piles of corpses spreading death and disease.
The savage horde is at your gates. Will you fall or will you remain unconquered?