Google said today that its on track to bring more than 120 games to its cloud gaming service Stadia in 2020 and is planning to offer more than 10 Stadia-exclusive games for the first half of the year. That would be a pretty massive jump from the 26 games and one exclusive that are currently available, and all in a little more than a year after the services launch, if those projections hold true. Previously, Google had only explicitly confirmed four games for 2020, so this news was much needed to let early adopters know there are a lot more games on the way.
Google also announced other updates rolling out to Stadia over the next three months, including 4K gaming on the web, support for more Android phones (its currently only available on Googles Pixels), wireless gameplay on the web through the Stadia controller (you currently have to plug in a cable), and further [Google] Assistant functionality when playing Stadia through a browser.
Were asking Google for more details and were particularly curious whether any of the new exclusive games are the kind that are only possible with the power of the cloud. The company said in October that its building out a few first-party studios to eventually make that a reality.
You probably shouldnt get too excited about 4K on the web because weve already seen that 4K on Stadia doesnt necessarily mean 4K. The stream is 4K, but some games like Destiny 2 are actually running at a much lower 1080p. And to even get that 4K stream, you have to pay a monthly fee for Stadia Pro, as opposed to the free tier that Google has promised to launch where youll only have to pay for games. Still, Googles 4K tier is definitely higher quality than Googles 1080p tier, and should make games like Destiny 2 look less fuzzy on the web.
Also, while its nice that youll soon be able to use a Stadia controller wirelessly when youre playing over the web, theres still no word on when youll be able to use that controller wirelessly with your phone. Perhaps thats further away. Third-party controllers like Sonys DualShock 4 and the Bluetooth-enabled versions of Microsofts Xbox One gamepad already work wirelessly, though.
Theres still a lot thats missing from Stadia that was promised, even after these announcements. Google didnt mention that upcoming Stadia free tier in todays blog post at all, which we last heard was supposed to open up sometime in 2020. And todays blog also doesnt say anything about iOS support, so its probably safe to say these cloud games arent coming to your iPhone or iPad anytime over the next three months.